Some pretty nice cut-scenes are presented, all with a decidedly low-fidelity presentation (film grain and dust-speckles abound), but be warned: these cut-scenes are really the only visual story-telling, and it’s not long before you’ve seen the same events unfold so much that they lose their impact.Īs Kyle, you check-in (“Check in to Mystery!” the box-art claims), to the ‘Dusk to begin your adventure. Characters are nicely hand-drawn in a sketchy quasi-realistic style, and their motions and gestures look fairly natural, even if very simplified. On beginning a new game, you immediately notice the stylised artistry. Yes, Hotel Dusk wants you to help Kyle find some closure – the past has been haunting this guy something wicked, and, for a reason that’s only partially explained, Hotel Dusk is supposed to supply him with it. Why? Well he’s searching for a long-lost ex-partner. Marketed as a true interactive mystery, Hotel Dusk: Room 215 sees players take the role of the anti-social Kyle Hyde, an ex-cop with a sticky-beak and questionable demeanour. The US version erroneously uses the Japanese blue Nintendo logo while the game is booting up.I’m not sure why I chose this game out of the (now extensive) DS library, but having done so, and having managed to complete the adventure, I now feel compelled to write about my experience with this gray-scale draw-and-click drama. GAME OVER – View the "Game Over" screen.SYSTEM MESSAGE – View text that's displayed when changing/erasing save data in-game.SELECT LANGUAGE – Change the game's language (French, German, Italian, Spanish, English).DUMMY ENDING – View the ending sequence.EVENT TEST – View different dialogue and other events that occur around the hotel throughout the game.TIME TEST – View the short clock sequences.DUMMY STAFF ROLL – Show the credits sequence.CAMERAANIME TEST – View the first person sequences where the camera pans around the room.POCKET BOOK – Open the pocket book menu.TRICK SELECT – Test the interactive/puzzle segments.BG TEST – View all the backgrounds in the game.SOUND TEST – Play all the music and sound effects in the game.X – Turn dialog box on/off (if on left side).Select – Switch screen character is displayed on.ANIME TEST – Play animations for each character.DOMINANT HAND SELECT – Select left or right handed. SOUND CONFIG – Turn music and sound effects on/off.CHAPTER SELECT – Choose from "EP2" through "EP10", each correspond to one of the story chapters.WALK THROUGH – Appears to be the same as MAP SELECT.MAP SELECT – Select a map to play, selecting entrance will let you play on the map where Kyle first arrives at the hotel, something that can't be achieved in normal gameplay.GAME MENU – Select "START" or "CONTINUE" (Same as the screen when the game is started normally).The version number doesn't differ between versions and the date only exists in the European version, wherein it exists twice in the ARM9 binary. Use the following Action Replay code and hold Select while loading a save to enter a debug menu where you can see any events and images you want (note that you'll need to activate the cheat after the intro logos have finished displaying or the game will lock up).
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