![]() This setting allow you to set when Android BubbleUPnP should automatically connect to this remote network to make theĪssociated Media Servers available in the Devices tab of the app.įor example you may want to connect to this network only when your Android device uses a Mobile data connection. Use the login and password that you defined in the ‘Network and Security’ configuration tab in BubbleUPnP Server. To connect through HTTPS, you must set “Server Address” to either or To connect through HTTP, you must set “Server Address” to either or The information used to set this field is displayed in the Status tab of BubbleUPnP Server.įor example if the Status tab shows: Public IP Address: 1.2.3.4 This is the public connection URL to BubbleUPnP Server. “My Media Server” and you set Name to “Home”, this Media Server will be listed as “My Media Server ” in the Library tab (as shown in the right screenshot). For example if your home Media Server is named It is used to identify Media Servers from different networks. This is the name used to identify the remote BubbleUPnP Server network. use the Apply button to connect to BubbleUPnP Server and have the remote Media Servers appear as libraries that you can select.use the Test button to test the connection.select an unused Network (Unset label) and set the connection parameters (screenshot below).go into More > gear icon > Internet access with BubbleUPnP Server.Once BubbleUPnP Server is up and running you can configure Android BubbleUPnP to connect to it and start streaming your media over a remote network connection (mobile or WiFi). Audio, video and image transcoding settings.I believe Twonky can do this, but their documentation is horrendous! There must be something other than PS3MS that can do what you want to do. See if you can find any other DLNA severs that can do real time transcoding. ![]() If you can, and I'm assuming you're using DLNA on your PS3. Perfmon may well be able to work out what/where the bottleneck is, but I have never used it enough to explain to you how. While it may seem your CPU is hard at work, it may actually be hard at work doing 2 (i.e. The computer CPU (you have 4) in a sense have 3 states:Ģ/ wait (CPU is not doing anything as it's waiting for something) This is where a perfectly functioning PS3MS would save the day trouble is, sometimes I don't know the movie has subs until I already get settled and have started watching (ie The Thing prequel). I might just give in and use something like mkv2vob to hardcode my movies with subs. To top off my frustration, my wife is now giving me the third degree for spending too much time buggering around trying to fix this I checked the PS3MS tanscode buffer again after the MT change and it still empties down to barely nothing, maybe 900,000 bytes. In a state of glee I ran (might've even skipped a little ) to the theatre room only to be shot down by again seeing choppy playback. This lowered my CPU usage to 65-75% across all 4 cores (used windows 7 performance monitor to check), down from the +90% previously. Last night I tried a couple tweaks I found after hours of net trawling and none changed a thing except editing the PS3MS custom transcode parameters to force multithread decoding with mencoder. New setup is playing movies from a local HDD (secondary drive installed internally) and yes I'm using the same version of PS3MS, but I had issues with my last PC too, that's why I spent the dough and upgraded thinking that better specs would solve my issues My old PC was a Dell system, 5 years old and I'm not sure what was inside I know it was a single core AMD Athlon CPU. Thanks Josh, I'll try your tip when I can. I think I'll give serviio a go also, provided it does subs within mkvs. I have my buffer set to the default 400MB (also the maximum), but it doesn't look like it even buffers that amount. It seems like it could be a buffering issue. Also at this time the java.exe app is using ~750,000 K of memory in the 'processes' tab of task manager. I've noted that it peaks at about 3GB of RAM and +90% CPU useage while PS3MS is transcoding with subs. I have 8GB of RAM so memory doesn't seem to be the issue. With subs, the PS3MS's in-built buffer is always reading low useage and the PC's CPU is maxed. I don't want to have low quality settings because for me that defeats the purpose and I thought my new PC would handle the job. The lower settings did slightly reduce the bitrate, but it only just delayed the onset of the stutter. For the record, I haven't tried lowering the PS3MS quality settings drastically other than to (25,1,1) (5,1,2) and (25,1,2). ![]() Without the subs it is flawless even on the 'lossless' setting (it is probably just remuxing in these cases, not transcoding). I'm at work so I can't take a screen grab just now.
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